Mass Effect 1 Controller Support
This is not true, in BIOSinput.ini there is a string of code under Engine.UIInputConfiguration after the coding for the mouse specifically coded for the Xbox controller, the reason it doesn't work is because, it is suppressed by code, you have to go into the BIOSengine.ini and go down the list until you see Core.Systems where after the save game shortcut, there is a second line of Suppress 'name' =True. At the end of that is a bit of code suppressing the use of a game pad. You can either change that to true or go to the top of the suppress list where you will find SuppressMeansUnsuppress=False and change that to True to allow a bunch of fun stuff. After that you will still run into trouble using the right analog.
Mass Effect Pc Controller Support
Continue in BIOSengine.ini until you arrive at WinDrv.WindowsClient and at the bottom insert AllowJoystickInput=TrueAfter that you need to make sure the game can understand the analog movement. Yea this.bleep. sucks i didnt check to make sure you could use a controller and i dont sit at a desk my computers always plugged into my living room tv just wasted 15 dollars on a game i will never play.
I dont even own a desk to place my keyboard and mouse. I've been pissed all day. Lazyest.bleep. move on biowares part oh we dont have budget then go home and do the.bleep. on your own time i would have fired people for stupid.bleep.
like that.bleep. all the controlles are already in the game on xbox and ps3 it cant be that.bleep. hard. Wrote:Bioware has lost my confidence in their ability to provide customer service. It seems as though they do not care about their consumers satisfaction, which led me to stop buying there games. When the next mass effect comes out I will not be purchasing it out of sheer principle.
Consumer satisfaction is always getting set aside as long as thier stock is up and money flowing. I know my one sale will be a spec in a dust storm, but maybe this will further increase your cause to support the consumer.BioWare doesn't have customer support. EA handles their support at. BioWare reads feedback on their forums at. Answer HQ is a community driven forum. The community may point at mods, but we can't include native controller input.BioWare included controller support in Dragon Age: Inquisition.
I wouldn't be surprised if the next Mass Effect will support controllers as well. This is not true, in BIOSinput.ini there is a string of code under Engine.UIInputConfiguration after the coding for the mouse specifically coded for the Xbox controller, the reason it doesn't work is because, it is suppressed by code, you have to go into the BIOSengine.ini and go down the list until you see Core.Systems where after the save game shortcut, there is a second line of Suppress 'name' =True. At the end of that is a bit of code suppressing the use of a game pad.
D&d bard outfits. You can either change that to true or go to the top of the suppress list where you will find SuppressMeansUnsuppress=False and change that to True to allow a bunch of fun stuff. After that you will still run into trouble using the right analog. Continue in BIOSengine.ini until you arrive at WinDrv.WindowsClient and at the bottom insert AllowJoystickInput=TrueAfter that you need to make sure the game can understand the analog movement.