Mod Organizer 2 Archive Invalidation

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  1. Mod Organizer 2 Archive Invalidation System

Let's see if I can't put it a little more clearly.You need 'Archive Invalidation' for FNV (and really all Bethesda games) for the same reasons as in Skyrim: to cause the game to use the 'loose' mesh and textures (and other) files added by mods instead of the files with the same names that are stored in the game BSA files, which is it's default behavior.As for how:. (MO): Select your 'Profile'. Turn on 'Automatic Archive Invalidation' in the 'Configure Profiles' dialog. Close the mod manager.Suggest you also take a look at the wiki article ' to learn about other differences between Skyrim and FNV you may not be aware of.-Dubious-Edited by dubiousintent, 15 September 2016 - 06:44 AM. Let's see if I can't put it a little more clearly.You need 'Archive Invalidation' for FNV (and really all Bethesda games) for the same reasons as in Skyrim: to cause the game to use the 'loose' mesh and textures (and other) files added by mods instead of the files with the same names that are stored in the game BSA files, which is it's default behavior.As for how:. (MO): Select your 'Profile'. Turn on 'Automatic Archive Invalidation' in the 'Configure Profiles' dialog.

Close the mod manager.Suggest you also take a look at the wiki article ' to learn about other differences between Skyrim and FNV you may not be aware of.-Dubious-Thanks for the info, I'll check it out. I checked the 'Automatic Archive Invalidation' box in MO and it didn't seem to give me the desired result, I'll keep messing with it though, and thanks for the link to the wiki, it will be helpful!.

Mod Organizer 2 Archive Invalidation System

Mod Organizer 2 Archive InvalidationInvalidation

Let's see if I can't put it a little more clearly.You need 'Archive Invalidation' for FNV (and really all Bethesda games) for the same reasons as in Skyrim: to cause the game to use the 'loose' mesh and textures (and other) files added by mods instead of the files with the same names that are stored in the game BSA files, which is it's default behavior.As for how:. (MO): Select your 'Profile'.

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Turn on 'Automatic Archive Invalidation' in the 'Configure Profiles' dialog. Close the mod manager.Suggest you also take a look at the wiki article ' to learn about other differences between Skyrim and FNV you may not be aware of.-Dubious-This. This has helped me. For that, I give you my thanks.